Dicevaders Artifacts - All Revealed Items By Commander
Every artifact and perk revealed for Dicevaders, grouped by commander: rarity tags, verbatim effects from the official Dev logs and the synergies that make each kit compound.
Published September 27, 2026 ยท Last updated September 27, 2026
Quick Answer: What Do Artifacts Do?
Artifacts are the persistent power pieces of a Dicevaders run. They sit in board columns, gain XP from your scoring, level up, and fire effects that scale your units, dice and Multi. Every commander has a unique artifact and perk pool found during a run โ the same artifact never shows up in every build, which is what makes each commander feel like a different game.
| Concept | What It Means |
|---|---|
| Artifact | Column-bound item that levels up and fires effects (e.g. Bunker, Oozone, Mass Relay). |
| Perk | A passive rule change attached to your run (e.g. Monocle, Rift Nova, Wormfection). |
| Rarity | Official tags on artifacts: Common, Uncommon, Rare, Legendary. |
| XP | Scoring funnels XP into column artifacts; level-ups power them further (Divine Touch even triggers them on level-up). |
The 28 Revealed Items, By Commander
Seven commanders have officially revealed kits (Dev logs #1-#7): 19 artifacts and 14 perks counting commanders' shared reveals โ this hub links one page per commander with the full, verbatim-effect breakdown. The Exalted and Blob Girl kits lean hardest into artifact levelling; The Riftmaker pays you for spending Chrono; Whisperer's artifacts key off destruction.